since January 21, 2019, Krunker.io has 4 usual modes, 6 custom game modes, and 3 deleted modes. You can’t get KR except in normal mode, but you can ham it up no question fun.

Summary in seconds (table of contents) [Hide]
Normal game mode
Free for every (ffa)
Team Deathmatch (tdm)
Hardpoint (point)
Capture The Flag (ctf)
Custom game modes
Parkour (bhop)
Hide & seek (hide)
Infected (infect)
Race (race)
Competitive (comp)
Gun Game
Boss Hunt
Stalker
Community mode
Dropper (dropper)
Mode removed
Social (social)
Clan war (clan)
Deagles deserted (deagle)
Normal game mode
In this mode, you can get KR at the end of the game.

Free for all (ffa)
Number of playersVictory conditionsPlay time
2 to 10 peoplePlayer bearing in mind more points wins4 minutes

Free for all is a okay mode for all enemies, where the performer following the most points by the end of the round wins . This mode is not good for Rocketeer who is not good at getting extra points .

Team Deathmatch (tdm)
Number of playersVictory conditionsPlay time
2 to 10 peopleTeam once more points wins4 minutes
Team Deathmatch is a mode where players are not speaking into two teams and fight each other. Killing an enemy will provide you and your team points, and the team following the sophisticated sum points wins. This mode has been removed once, but is support once more in October 2018.

Hardpoint (point)
Number of playersVictory conditionsPlay time
2 to 10 peopleLong occupied team wins4 minutes
Hardpoint is a judge whose point is to secure a designated area for a long time. The place first appears neutral, and switches to a new place after 60 seconds.

After that, the team that first entered the area becomes dominated and stays within the hard point, appropriately the number of people 10 points will be other to the dominated team every 1.5 seconds.

If both sides are included in the difficult points, points will be other to both sides.

The team with the highest score wins after 4 minutes of feint get older .

For details, keep amused take in hand to the subsequently site.

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Capture The Flag (ctf)
Number of playersVictory conditionsPlay time
2 to 10 peopleVictory of a team that brought many foe flags to their own side1-60 minutes
Capture The Flag is a mode in which the team is at odds into two teams to compete for the opponent’s flag. Eventually, the team that has more flags on their side than the opposing team will win .

When the artiste holding the flag is killed, the flag is dropped in place. The dropped flag can be carried to the player’s own side if picked up by the player of the stealing team, but in imitation of the artiste of the killed team picks taking place the flag, the flag is returned to the original position.

Custom game modes
You can’t acquire KR, but you can ham it up in various modes. You can next pick a usual mode (tdm, ffa, etc.) and pretend afterward custom maps and custom settings.

Parkour (bhop)
Number of playersVictory conditionsPlay time
1 to 10 peopleEarn every points1-60 minutes
Parkour (Parkour) is a mode to play a role next a Parkour exclusive map. In a stage thesame to SASUKE in a television program, players dream for goals higher than various obstacles and scaffolds . objective for the last narrowing even if earning points on the way.

If you search for “bhop” in the Server Browser Search, rooms that can be fixed in the custom game will be displayed. You can in addition to create your own room at Host Game.

Hide & target (hide)
Number of playersVictory conditionsPlay time
2 to 10 peopleSeek: Win if you catch all
Hide Hide: Win if you run away from Seek1-60 minutes
Hide & mean is a mode where players are divided into two teams and operate hide-and-seek. The artiste (Hide) who has been punched by the demon (Seek) joins the demon.

Initially, one demon is randomly selected and has a 45 second blindfold time. In the meantime, fugitives should flee. The first performer to be nominated as a demon can by yourself win by capturing every the fugitives, but if the fugitive flees to the stop or gets caught, it becomes a demon and wins if every are captured . all players who enter innovative will law the game as demons.

If you search for “hide” in the Search of Server Browser, the rooms that can be chosen in the custom game will be displayed. You can also make your own room at Host Game.

Infected (infect)
Number of playersVictory conditionsPlay time
2 to 10 peopleSurvivor: Victory if escaped
Infected: Victory if every survivors are infected1-60 minutes
Infected is a mode thesame to hide & Seek. The fight is on bad terms into two teams: survivors and dirty people. Survivors can use their weapons, and dirty people dream for the survivors’ lives as runners . in the same way as an impure person punches a survivor, the survivor becomes polluted and becomes infected. Survivors win if they survive to the stop like close use of guns, and polluted people win if they ruin every survivors.

The infected person is determined 15 seconds after the begin of the match. The first performer to be dirty depends on the match, and if the number of players is 5 or less, one person will always be infected.

All players who enter progressive will start the be consistent with as infected.

If you search for “infect” in Server Browser Search, rooms that can be chosen in the custom game will be displayed. You can as a consequence make your own room at Host Game.

Race (race)
Number of playersVictory conditionsPlay time
2 to 10 peopleVictory of player who scored first1-60 minutes
Race is a mode same to Parkour, where you can take steps on Race-specific maps. The player who has passed all score zones and reached the supreme score zone first will win .

The race starts in the manner of a 10 second countdown at the initiation of the match. You cannot fly.

If you search for “race” in Search of Server Browser, the rooms that can be selected in the custom game will be displayed. You can moreover make your own room at Host Game.

Competitive (comp)
Number of playersVictory conditionsPlay time
TwoKill 10 first1-60 minutes
Competitive is a mode used for tournaments and 1vs1 . Health recovery is slower than in normal mode, and the artiste who killed 10 first wins.

Gun Game
Number of playersVictory conditionsPlay time
2 to 10 people12 points advance1-60 minutes
A additional game mode, Gun Game, is a FFA that changes to a supplementary weapon each period you slay an enemy, and you can win by killing the enemy taking into account the last weapon (crossbow).

KillsWeapon name
1pistol
2Dessert eagle
3revolver
4Alien blaster
FiveShotgun
6submachine gun
7AkimboUzi
8Assault rifle
9Famas
TenLight robot gun
11sniper rifle
12Semi-auto rifle
13Rocket launcher
14Crossbow
Boss Hunt
Added in Update0.9.99997, removed in Update1.4.6, returned in Update1.7.4.

At the begin of the match, after the countdown, one performer will be randomly agreed as the boss. The boss receives 5000 HP and defeats supplementary players.
Other players win if they can emphasis the boss in the past the end of the round.

Stalker
In this mode, all maps including the community map become night maps, and it is a mode for Halloween considering fog and eerie.

Randomly transforms one player into a “stalker” bearing in mind special abilities.

When you stand still for 2 seconds
Improve movement speed
Enhanced jumping power
40HP recovery later than killing a player
Possession of a case knife that can reach one shot and one execute

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