since January 21, 2019, Krunker.io has 4 usual modes, 6 custom game modes, and 3 deleted modes. You can’t get KR except in normal mode, but you can pretend definitely fun.

Summary in seconds (table of contents) [Hide]
Normal game mode
Free for all (ffa)
Team Deathmatch (tdm)
Hardpoint (point)
Capture The Flag (ctf)
Custom game modes
Parkour (bhop)
Hide & goal (hide)
Infected (infect)
Race (race)
Competitive (comp)
Gun Game
Boss Hunt
Stalker
Community mode
Dropper (dropper)
Mode removed
Social (social)
Clan conflict (clan)
Deagles solitary (deagle)
Normal game mode
In this mode, you can get KR at the stop of the game.

Free for every (ffa)
Number of playersVictory conditionsPlay time
2 to 10 peoplePlayer when more points wins4 minutes

Free for all is a suitable mode for all enemies, where the artiste in imitation of the most points by the stop of the round wins . This mode is not good for Rocketeer who is not good at getting added points .

Team Deathmatch (tdm)
Number of playersVictory conditionsPlay time
2 to 10 peopleTeam afterward more points wins4 minutes
Team Deathmatch is a mode where players are estranged into two teams and fight each other. Killing an enemy will have the funds for you and your team points, and the team as soon as the superior sum points wins. This mode has been removed once, but is assist once again in October 2018.

Hardpoint (point)
Number of playersVictory conditionsPlay time
2 to 10 peopleLong occupied team wins4 minutes
Hardpoint is a announce whose strive for is to secure a designated area for a long time. The area first appears neutral, and switches to a new area after 60 seconds.

After that, the team that first entered the area becomes dominated and stays within the hard point, suitably the number of people 10 points will be further to the dominated team all 1.5 seconds.

If both sides are included in the hard points, points will be added to both sides.

The team gone the highest score wins after 4 minutes of ham it up get older .

For details, make smile attend to to the afterward site.

May 27, 2019
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Capture The Flag (ctf)
Number of playersVictory conditionsPlay time
2 to 10 peopleVictory of a team that brought many enemy flags to their own side1-60 minutes
Capture The Flag is a mode in which the team is separated into two teams to compete for the opponent’s flag. Eventually, the team that has more flags on their side than the opposing team will win .

When the performer holding the flag is killed, the flag is dropped in place. The dropped flag can be carried to the player’s own side if picked stirring by the artist of the stealing team, but bearing in mind the artiste of the killed team picks taking place the flag, the flag is returned to the indigenous position.

Custom game modes
You can’t get KR, but you can perform in various modes. You can as a consequence pick a normal mode (tdm, ffa, etc.) and function similar to custom maps and custom settings.

Parkour (bhop)
Number of playersVictory conditionsPlay time
1 to 10 peopleEarn all points1-60 minutes
Parkour (Parkour) is a mode to comport yourself once a Parkour exclusive map. In a stage same to SASUKE in a television program, players goal for goals exceeding various obstacles and scaffolds . dream for the last lessening even though earning points upon the way.

If you search for “bhop” in the Server Browser Search, rooms that can be agreed in the custom game will be displayed. You can with make your own room at Host Game.

Hide & strive for (hide)
Number of playersVictory conditionsPlay time
2 to 10 peopleSeek: Win if you catch all
Hide Hide: Win if you make off from Seek1-60 minutes
Hide & ambition is a mode where players are on bad terms into two teams and play a part hide-and-seek. The artist (Hide) who has been punched by the demon (Seek) joins the demon.

Initially, one demon is randomly selected and has a 45 second blindfold time. In the meantime, fugitives should flee. The first artiste to be nominated as a demon can forlorn win by capturing all the fugitives, but if the fugitive flees to the stop or gets caught, it becomes a demon and wins if all are captured . every players who enter sophisticated will produce an effect the game as demons.

If you search for “hide” in the Search of Server Browser, the rooms that can be agreed in the custom game will be displayed. You can after that make your own room at Host Game.

Infected (infect)
Number of playersVictory conditionsPlay time
2 to 10 peopleSurvivor: Victory if escaped
Infected: Victory if every survivors are infected1-60 minutes
Infected is a mode thesame to hide & Seek. The battle is separated into two teams: survivors and dirty people. Survivors can use their weapons, and polluted people aim for the survivors’ lives as runners . gone an contaminated person punches a survivor, the survivor becomes dirty and becomes infected. Survivors win if they survive to the stop later stuffy use of guns, and mixed people win if they taint every survivors.

The infected person is positive 15 seconds after the begin of the match. The first artiste to be polluted depends on the match, and if the number of players is 5 or less, one person will always be infected.

All players who enter later will begin the consent as infected.

If you search for “infect” in Server Browser Search, rooms that can be agreed in the custom game will be displayed. You can then make your own room at Host Game.

Race (race)
Number of playersVictory conditionsPlay time
2 to 10 peopleVictory of player who scored first1-60 minutes
Race is a mode thesame to Parkour, where you can piece of legislation upon Race-specific maps. The artist who has passed every score zones and reached the unquestionable score zone first will win .

The race starts in imitation of a 10 second countdown at the dawn of the match. You cannot fly.

If you search for “race” in Search of Server Browser, the rooms that can be selected in the custom game will be displayed. You can with make your own room at Host Game.

Competitive (comp)
Number of playersVictory conditionsPlay time
TwoKill 10 first1-60 minutes
Competitive is a mode used for tournaments and 1vs1 . Health recovery is slower than in usual mode, and the performer who killed 10 first wins.

Gun Game
Number of playersVictory conditionsPlay time
2 to 10 people12 points advance1-60 minutes
A extra game mode, Gun Game, is a FFA that changes to a other weapon each times you slay an enemy, and you can win by killing the foe behind the last weapon (crossbow).

KillsWeapon name
1pistol
2Dessert eagle
3revolver
4Alien blaster
FiveShotgun
6submachine gun
7AkimboUzi
8Assault rifle
9Famas
TenLight machine gun
11sniper rifle
12Semi-auto rifle
13Rocket launcher
14Crossbow
Boss Hunt
Added in Update0.9.99997, removed in Update1.4.6, returned in Update1.7.4.

At the start of the match, after the countdown, one artiste will be randomly prearranged as the boss. The boss receives 5000 HP and defeats further players.
Other players win if they can inflection the boss previously the stop of the round.

Stalker
In this mode, all maps including the community map become night maps, and it is a mode for Halloween taking into account fog and eerie.

Randomly transforms one performer into a “stalker” later than special abilities.

When you stand nevertheless for 2 seconds
Improve occupation speed
Enhanced jumping power
40HP recovery with killing a player
Possession of a act knife that can do one shot and one execute

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